@@ -1 +1 @@-MUD’s have been described as text-based virtual reality. Essentially, a MUD is a text setting (like a description from a novel) which allows users to interact both with their environment and with other users. Structurally, MUD’s are made up primarily of descriptions of real and imagined areas such as forests, dungeons, offices, universities, cities, rooms, or any other spatially oriented environment. Users can navigate through and examine these settings, and can communicate with other users within the context and confines of the particular setting of the MUD. Socially, then, MUD’s provide users with a grounded situation in which to interact with others at near real time speed. Communication commands are modeled on real life, with “say,” “tell,” “whis per
,” and “shout,” among the most common commands. Non-verbal communication is also incorporated into the virtual world. A user can, for instance, shake hands with, or smile at, another user. Like the description says, MUD’s are text-based virtual real ity
. Something to note, however: obviously, the authors and programmers of MUD’s are rarely famous authors. In fact, very few MUD’s exist as commercial entities. For the most part, their creators and administrators work entirely on a volunteer basis. The quality of the virtual experience depends in many ways on the imagination and thoroughness of each individual MUD’s creators; the difference in quality has as many variations as there are MUD’s. [ref | http://www.moock.org/muds/starterkit.html]
+MUD’s have been described as text-based virtual reality. Essentially, a MUD is a text setting (like a description from a novel) which allows users to interact both with their environment and with other users. Structurally, MUD’s are made up primarily of descriptions of real and imagined areas such as forests, dungeons, offices, universities, cities, rooms, or any other spatially oriented environment. Users can navigate through and examine these settings, and can communicate with other users within the context and confines of the particular setting of the MUD. Socially, then, MUD’s provide users with a grounded situation in which to interact with others at near real time speed. Communication commands are modeled on real life, with “say,” “tell,” “whisper
,” and “shout,” among the most common commands. Non-verbal communication is also incorporated into the virtual world. A user can, for instance, shake hands with, or smile at, another user. Like the description says, MUD’s are text-based virtual reality
. Something to note, however: obviously, the authors and programmers of MUD’s are rarely famous authors. In fact, very few MUD’s exist as commercial entities. For the most part, their creators and administrators work entirely on a volunteer basis. The quality of the virtual experience depends in many ways on the imagination and thoroughness of each individual MUD’s creators; the difference in quality has as many variations as there are MUD’s. [ref | http://www.moock.org/muds/starterkit.html]